A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _ 

L

lastDirection() - Method in class core.VGDLSprite
Returns the last direction this sprite is following.
lastmove - Variable in class core.VGDLSprite
Tells how many timesteps ago was the last move
lastrect - Variable in class core.VGDLSprite
Rectangle occupied for this sprite in the previous game step.
LEFT - Static variable in class ontology.Types
 
LIGHTBLUE - Static variable in class ontology.Types
 
LIGHTGRAY - Static variable in class ontology.Types
 
LIGHTGREEN - Static variable in class ontology.Types
 
LIGHTORANGE - Static variable in class ontology.Types
 
LIGHTRED - Static variable in class ontology.Types
 
LIGHTYELLOW - Static variable in class ontology.Types
 
limit - Variable in class core.termination.Termination
 
limit - Variable in class ontology.effects.binary.KillIfOtherHasMore
 
limit - Variable in class ontology.effects.unary.KillIfHasLess
 
limit - Variable in class ontology.effects.unary.KillIfHasMore
 
limit - Variable in class ontology.effects.unary.SpawnIfHasMore
 
limit - Variable in class ontology.sprites.Flicker
 
limit - Variable in class ontology.sprites.Resource
 
line - Variable in class core.content.Content
Original line with the content, in VGDL format.
loadDefaults() - Method in class core.VGDLSprite
Loads the default values for this sprite.
loadDefaults() - Method in class ontology.avatar.FlakAvatar
 
loadDefaults() - Method in class ontology.avatar.HorizontalAvatar
 
loadDefaults() - Method in class ontology.avatar.MovingAvatar
 
loadDefaults() - Method in class ontology.avatar.NoisyRotatingFlippingAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.AimedAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.AimedFlakAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.InertialAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.MarioAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.MissileAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.OrientedAvatar
 
loadDefaults() - Method in class ontology.avatar.oriented.ShootAvatar
 
loadDefaults() - Method in class ontology.avatar.RotatingAvatar
 
loadDefaults() - Method in class ontology.avatar.RotatingFlippingAvatar
 
loadDefaults() - Method in class ontology.avatar.VerticalAvatar
 
loadDefaults() - Method in class ontology.sprites.Conveyor
 
loadDefaults() - Method in class ontology.sprites.Door
 
loadDefaults() - Method in class ontology.sprites.Flicker
 
loadDefaults() - Method in class ontology.sprites.Immovable
 
loadDefaults() - Method in class ontology.sprites.missile.ErraticMissile
 
loadDefaults() - Method in class ontology.sprites.missile.Missile
 
loadDefaults() - Method in class ontology.sprites.missile.RandomMissile
 
loadDefaults() - Method in class ontology.sprites.missile.Walker
 
loadDefaults() - Method in class ontology.sprites.missile.WalkerJumper
 
loadDefaults() - Method in class ontology.sprites.npc.AlternateChaser
 
loadDefaults() - Method in class ontology.sprites.npc.Chaser
 
loadDefaults() - Method in class ontology.sprites.npc.Fleeing
 
loadDefaults() - Method in class ontology.sprites.npc.RandomAltChaser
 
loadDefaults() - Method in class ontology.sprites.npc.RandomInertial
 
loadDefaults() - Method in class ontology.sprites.npc.RandomNPC
 
loadDefaults() - Method in class ontology.sprites.OrientedFlicker
 
loadDefaults() - Method in class ontology.sprites.Passive
 
loadDefaults() - Method in class ontology.sprites.producer.Bomber
 
loadDefaults() - Method in class ontology.sprites.producer.Portal
 
loadDefaults() - Method in class ontology.sprites.producer.SpawnPoint
 
loadDefaults() - Method in class ontology.sprites.producer.SpriteProducer
 
loadDefaults() - Method in class ontology.sprites.Resource
 
loadDefaults() - Method in class ontology.sprites.ResourcePack
 
loadDefaults() - Method in class ontology.sprites.Spreader
 
loadImage(String) - Method in class core.VGDLSprite
Loads the image that represents this sprite, using its string name as reference.
logAction(Types.ACTIONS) - Method in class core.player.AbstractPlayer
Logs a single action
LONG_DELAY - Static variable in class core.competition.CompetitionParameters
Longer delay for human play.
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z _