- lastDirection() - Method in class core.VGDLSprite
-
Returns the last direction this sprite is following.
- lastmove - Variable in class core.VGDLSprite
-
Tells how many timesteps ago was the last move
- lastrect - Variable in class core.VGDLSprite
-
Rectangle occupied for this sprite in the previous game step.
- LEFT - Static variable in class ontology.Types
-
- LIGHTBLUE - Static variable in class ontology.Types
-
- LIGHTGRAY - Static variable in class ontology.Types
-
- LIGHTGREEN - Static variable in class ontology.Types
-
- LIGHTORANGE - Static variable in class ontology.Types
-
- LIGHTRED - Static variable in class ontology.Types
-
- LIGHTYELLOW - Static variable in class ontology.Types
-
- limit - Variable in class core.termination.Termination
-
- limit - Variable in class ontology.effects.binary.KillIfOtherHasMore
-
- limit - Variable in class ontology.effects.unary.KillIfHasLess
-
- limit - Variable in class ontology.effects.unary.KillIfHasMore
-
- limit - Variable in class ontology.effects.unary.SpawnIfHasMore
-
- limit - Variable in class ontology.sprites.Flicker
-
- limit - Variable in class ontology.sprites.Resource
-
- line - Variable in class core.content.Content
-
Original line with the content, in VGDL format.
- loadDefaults() - Method in class core.VGDLSprite
-
Loads the default values for this sprite.
- loadDefaults() - Method in class ontology.avatar.FlakAvatar
-
- loadDefaults() - Method in class ontology.avatar.HorizontalAvatar
-
- loadDefaults() - Method in class ontology.avatar.MovingAvatar
-
- loadDefaults() - Method in class ontology.avatar.NoisyRotatingFlippingAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.AimedAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.AimedFlakAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.InertialAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.MarioAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.MissileAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.OrientedAvatar
-
- loadDefaults() - Method in class ontology.avatar.oriented.ShootAvatar
-
- loadDefaults() - Method in class ontology.avatar.RotatingAvatar
-
- loadDefaults() - Method in class ontology.avatar.RotatingFlippingAvatar
-
- loadDefaults() - Method in class ontology.avatar.VerticalAvatar
-
- loadDefaults() - Method in class ontology.sprites.Conveyor
-
- loadDefaults() - Method in class ontology.sprites.Door
-
- loadDefaults() - Method in class ontology.sprites.Flicker
-
- loadDefaults() - Method in class ontology.sprites.Immovable
-
- loadDefaults() - Method in class ontology.sprites.missile.ErraticMissile
-
- loadDefaults() - Method in class ontology.sprites.missile.Missile
-
- loadDefaults() - Method in class ontology.sprites.missile.RandomMissile
-
- loadDefaults() - Method in class ontology.sprites.missile.Walker
-
- loadDefaults() - Method in class ontology.sprites.missile.WalkerJumper
-
- loadDefaults() - Method in class ontology.sprites.npc.AlternateChaser
-
- loadDefaults() - Method in class ontology.sprites.npc.Chaser
-
- loadDefaults() - Method in class ontology.sprites.npc.Fleeing
-
- loadDefaults() - Method in class ontology.sprites.npc.RandomAltChaser
-
- loadDefaults() - Method in class ontology.sprites.npc.RandomInertial
-
- loadDefaults() - Method in class ontology.sprites.npc.RandomNPC
-
- loadDefaults() - Method in class ontology.sprites.OrientedFlicker
-
- loadDefaults() - Method in class ontology.sprites.Passive
-
- loadDefaults() - Method in class ontology.sprites.producer.Bomber
-
- loadDefaults() - Method in class ontology.sprites.producer.Portal
-
- loadDefaults() - Method in class ontology.sprites.producer.SpawnPoint
-
- loadDefaults() - Method in class ontology.sprites.producer.SpriteProducer
-
- loadDefaults() - Method in class ontology.sprites.Resource
-
- loadDefaults() - Method in class ontology.sprites.ResourcePack
-
- loadDefaults() - Method in class ontology.sprites.Spreader
-
- loadImage(String) - Method in class core.VGDLSprite
-
Loads the image that represents this sprite, using its string name as reference.
- logAction(Types.ACTIONS) - Method in class core.player.AbstractPlayer
-
Logs a single action
- LONG_DELAY - Static variable in class core.competition.CompetitionParameters
-
Longer delay for human play.