public class Agent extends AbstractPlayer
Constructor and Description |
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Agent(StateObservation so,
ElapsedCpuTimer elapsedTimer)
Public constructor with state observation and time due.
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Modifier and Type | Method and Description |
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Types.ACTIONS |
act(StateObservation stateObs,
ElapsedCpuTimer elapsedTimer)
Picks an action.
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draw, getLastAction, logAction, setup, teardown
public Agent(StateObservation so, ElapsedCpuTimer elapsedTimer)
so
- state observation of the current game.elapsedTimer
- Timer for the controller creation.public Types.ACTIONS act(StateObservation stateObs, ElapsedCpuTimer elapsedTimer)
act
in class AbstractPlayer
stateObs
- Observation of the current state.elapsedTimer
- Timer when the action returned is due.